These grand developer ideas is what pushes the hardware side to be better and better. It's no different to Leonardo drawing all the complex machinary disgrams hundreds of years ago knowing full well that the current technology of the time was incapable of making them. The day when the developers grand ideas don't overshadow what can be currently be done with existing hardware is when the industry starts to die. The Last Guardian will not play well on the standard PS4 and I have read it's not silky 60fps on the pro either (but I could be wrong). It's even happening with a couple of the newer PS4 games. When the ideas are too grand for the technology available then the ideas need to bemuted for the tech available. The more advanded games like XCX didn't sell well. MK8 is perfectly developed for the WiiU and sold amazingly well (for a WiiU game). It means you're not making games that are optimised for the console you are developing for. Grand developer visions don't always have the grand hardware power to make playing them silky smooth.Ĭlick to expand.Not so. Only those games that dared to be big and massive suffered this. Games like Mario Kart 8 didn't have this issue as it was designed with what the WiiU could do. XCX and a few of the other WiiU's greatest hits will be ported the Switch so we'll get the silky play experience of those games thaty the devs wanted us to have in the first place but the WiiU's power prevented (by being too weak). At least it's only a few Nintendo games that have this issue on the Switch. Same deal with most of the newer 3DS games needing the N3DS for the optimal play experience. Many of their new games run terribly of the standard or slim PS4 and require the PS4 Pro to get the optimal play experience. I do think Sony now (and MS soon with the scorpio) is doing the same. Could you say the WiiU's hardware was holding back the best play experience of these game? I would say certainly you can say that. Xenoblade Chronicles X had the same issue. Nintendo are making games that are borderline too big and too advanced for the WiiU to handle. Click to expand.This was going to happen.
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